Project

Phasebreak

Phasebreak is a turn-based tactics game set across two shifting dimensions, I worked on gameplay mechanics, bug fixing, and performance profiling. The game is set to release on Steam.

🚀 University 🔧 C++ | Unreal engine 👤 27 people 💻 PC ⏱️ 24 weeks

Unreal engine game set to be released on Steam.

Details of my personal contributions are still a work in progress.